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#1 27-10-2024 12:50:44

Komplex
Membre
Inscription : 27-10-2020

and here we are ... the STEAM Wrapping .. ✓

someone had the challenge to wrap inside STEAM a JAWA GAME?
if yes please give some hints about that.

Psychotron number zero

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#2 30-10-2024 12:27:14

jawa
Admin

Re : and here we are ... the STEAM Wrapping .. ✓

First of all, packaging a web based game into an exe is not a "natural" thing to do, technically speaking, because PC/executables and webApps contents are way way different technical worlds and run-time architectures (whereas there are lot more natural bridges between web apps and mobile native apps). Remember that JAWA is intended for the web world (regarding middleware & diffusion methods...)

However you can try 2 things :

- building your app as an executable using electronJS https://www.electronjs.org/ . There are other tools like this on the web but electron appears to be the reference.

- use the JAWA PC standalone player :
  1) download it from https://jawa.games/docs/jawa-standalone-player.zip
  2) unzip your game in the  /html directory
  3) launch it with play.bat
  4) to put it on steam you may need to create an installer (I don't know much about how to do that)

This method is initially intended to deploy JAWA games in face-to-face/public events to allow people play them on offline totems, tablets, etc.. It's based on an chromium browser launched in kiosk mode (fullscreen) and a tiny local http server... so :
  1) your game code and assets will not be protected from reuse/modification
  2) not sure that the steam moderation will accept such kind of app

NB : There are other platforms more suitable to publish web based games , like itch.io

Hope it helps, but I can't do better for you!

#3 30-10-2024 12:27:25

jawa
Admin

Re : and here we are ... the STEAM Wrapping .. ✓

First of all, packaging a web based game into an exe is not a "natural" thing to do, technically speaking, because PC/executables and webApps contents are way way different technical worlds and run-time architectures (whereas there are lot more natural bridges between web apps and mobile native apps). Remember that JAWA is intended for the web world (regarding middleware & diffusion methods...)

However you can try 2 things :

- building your app as an executable using electronJS https://www.electronjs.org/ . There are other tools like this on the web but electron appears to be the reference.

- use the JAWA PC standalone player :
  1) download it from https://jawa.games/docs/jawa-standalone-player.zip
  2) unzip your game in the  /html directory
  3) launch it with play.bat
  4) to put it on steam you may need to create an installer (I don't know much about how to do that)

This method is initially intended to deploy JAWA games in face-to-face/public events to allow people play them on offline totems, tablets, etc.. It's based on an chromium browser launched in kiosk mode (fullscreen) and a tiny local http server... so :
  1) your game code and assets will not be protected from reuse/modification
  2) not sure that the steam moderation will accept such kind of app

NB : There are other platforms more suitable to publish web based games , like itch.io

Hope it helps, but I can't do better for you!

#4 30-10-2024 14:53:36

Komplex
Membre
Inscription : 27-10-2020

Re : and here we are ... the STEAM Wrapping .. ✓

... a puzzling situation... there is a long tutorial based on many tools and it starts from ELECTRON.js ... let's experiment.
thank you Julien to be in steam seems a must and frankly speaking quite unnerving.

M

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