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Is it possible to have no passage arrow gif? I don't want to point them out to the player. Thanks!
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Hello,
Yes you can remove the passage revealer by setting the "interactivity" setting to "invisble" on each scenes.
Note that this will deactivate the shining when you place the cursor over an interactive object.
Another ways to avoid those arrows without changing the "interactivity" parameters are
- using transparent scene objects instead of passage objects > you'll just have to create an interaction on each passages object with a "goto:<target scene>" on it.
- a bit ugly : change the passage arrow icon in the game parameters > display > icons with a transparent gif
[quote=jawa]Hello,
Yes you can remove the passage revealer by setting the "interactivity" setting to "invisble" on each scenes.
Note that this will deactivate the shining when you place the cursor over an interactive object.
Another ways to avoid those arrows without changing the "interactivity" parameters are
- using transparent scene objects instead of passage objects > you'll just have to create an interaction on each passages object with a "goto:<target scene>" on it.
- a bit ugly : change the passage arrow icon in the game parameters > display > icons with a transparent gif[/quote]
Great, I think the first option is exactly what I'm looking for. Thank you very much!
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